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Motion Blur Implementation?

Discussion in 'Suggestions & Feedback' started by Jack9333, Jan 6, 2015.

  1. Jack9333
    Studious
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    Jack9333 Well-Known Minion

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    Sorry if this is a redundant question, but do you guys think that you will eventually implement a motion blur feature?
    Given that we are focusing on avatars that, for the most part, don't move much it's totally understandable why mblur isn't a thing. I think implementing motion blur though, if you guys can overcome frame rate drops, will add quite a bit more realism and sexyness to the render.

    A secondary reason I ask is because I am in the process of creating a Fidget avatar who's wings will be moving quite quickly and I am slightly worried about them strobing like crazy :S

    Thanks and keep up the great work!
     
  2. FurRiffic
    Zorro
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    FurRiffic Administrator Staff Member Administrator

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    Hello there Jack

    Just a note, this is the COMMUNITY made / managed site for FaceRig.
    Things like WIP's of avatars, like Fidget (love the progress on her so far btw) but I think the best place to ask this question is on the suggestions sub-section of the Steam Forums.
    Currently the Steam forums are the most visited by the devs, especially the bugs section, followed by their own site (facerig.com, which is made/managed by the devs)

    You can of course link to your fidget avatar here if you post over there, to also give the devs an idea of what you're doing.
     
  3. Jack9333
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    Jack9333 Well-Known Minion

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    Ohh, ok now i understand. Thanks Fur :)
     

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