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Sculptris!

Discussion in 'Other Software' started by Navihawk, Oct 10, 2014.

  1. Navihawk
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    Navihawk Ardalys' Rider

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    This little gem is perfect for those who can't run a blender's sculpting mode because of how strenuous it can be on slower systems, Sculptris is by Pixologic and is a creativity tool to get into digitial sculpting and CG, where you'll eventually want to go into ZBrush or back to Blender (or a workflow of the two, like myself) for more advanced things.

    Sculptris may also serve as a way to create a basic mesh to then later be imported into Zbrush via the GoZ plugin for sculptris.

    You can download sculptris free and find more information on the website at : http://pixologic.com/sculptris/

    System Requirements
    OS: Windows XP SP2/Vista/Seven/Win8/8.1
    Processor: 1Ghz pentium 4 and above (or compatible)
    Memory: 1GB of RAM
    Graphic Card: ATI or Nvidia card with openGL 2.0 support

    they also reconmend to use a Wacom or compatible graphics tablet, because having access to pressure sensitivity is amazing to have for this program!

    (Program is also compatible with OSX 10.5/10.6 With similar requirements)
     
  2. Dawnchapel
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    Dawnchapel Well-Known Minion

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    Sculptris is a fun piece of software, especially given that it's free. I made this with it like a year or so ago - [​IMG]
     
    Last edited: Apr 9, 2015
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  3. Navihawk
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    Navihawk Ardalys' Rider

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    You could easily modify that sculpt into an avatar for facerig :)
     
  4. Dawnchapel
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    Dawnchapel Well-Known Minion

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    I could modify it into an avatar for facerig, I would not say that I could do it easily. The initial sculpt is like, maybe 10% of the total work; it just also happens to be one of the prettier stages.
     
  5. Navihawk
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    Navihawk Ardalys' Rider

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    Pretty much. i'm banging my head against the wall right now because i have to retopologize the nightfury model by hand. for better mesh quality.
     
  6. Cadh20000
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    Cadh20000 Well-Known Minion

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    I use Sculptris to sculpt various characters and creatures for my stories and game designs. I have however found that I stink at doing hair or clothes in it... But faces are, to quote the popular saying, "easy as pie". I just wish it could be used to rig them as well, but lacking ZBrush to export them to I don't even know how I can open them in anything that can.
    Here are some examples of the types of things I have done in it.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    This one includes the base head model you can use as a starting point.
    [​IMG]
     
  7. Navihawk
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    Navihawk Ardalys' Rider

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    Just use the Export OBJ Button in Sculptris then take them over to a more proper modeling suite.
     
  8. Cadh20000
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    Cadh20000 Well-Known Minion

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    Sorry for taking so long to reply. That is good to know. Back when I was using Sculptris a lot I didn't have Blender so it didn't do me any good, then more recently I got Blender but forgot all about that export option. ><
     

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